Humble Bundle Still Selling Strong - Crosses $650k
Written by Michael Larabel in Gaming on 28 July 2011 at 01:52 PM EDT. 11 Comments
The latest Humble Indie Bundle is still selling strong. On its first day of sales, more than $100k USD was generated by Windows, Mac OS X, and Linux gamers for this set of indie titles. Two days have passed and now the Humble Indie Bundle #3 has raked in more than $650,000 USD. With still twelve days left to this sale whereby you pay what you want for the set of five DRM-free multi-platform games, it will surely be yet another bundle to generate more than one million dollars in revenue.

As of the time of writing, there's been $657,842 worth of payments from 135,871 individuals, which puts the average purchase price at $4.84. When broken down by operating system, Windows is at just $3.88, Mac OS X is at $6.55, and Linux gamers are paying $11.23 on average.

The games included in this most recent bundle are Crayon Physics Deluxe, Cogs, VVVVVV, Hammerfight, plus And Yet It Moves. They're mostly physics oriented games and on the surface may not seem too exciting, but so far within the Phoronix Forums there's been positive reports from those who have played these titles. Sadly, there are some bugs in the open-source Mesa/Gallium3D drivers for at least some of the games.

If you're interested in securing a copy of these games for free, we are currently running a give-away contest that ends next week. It's very easy to participate in this giveaway so hit up the link and check it out.

Any bets for total payment that Humble Indie Bundle #3 will pull in over its two week sale? The original Humble Indie Bundle did $1.27M, the second bundle cashed in at $1.8M, and then the third bundle did just under $1M USD.

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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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