For those that missed it, this week Adobe released a second beta of their forthcoming Flash 11 platform for Linux, Mac OS X, and Windows users. The first Adobe Flash 11 beta
was christened by mainline 64-bit support after the earlier x86_64 Flash "Square" beta had fallen months out of date, but there's also other features to the 11.0 release.
Besides the native 64-bit support to Flash 11, there's also Stage3D API support (for delivering 3D support via Flash), G.711 audio compression support for telephony applications, H.264/AVC software encoding support, JPEG-XR support, and socket progress events. The Flash 11 Linux binary also now has vector printing support to match the Windows and Mac OS X capabilities. Details on the various Flash 11 features can be found via this Adobe.com page
As far as what's new to beta two, early testing and the feedback of Phoronix readers has just yielded the Linux binary at least is a lot faster and more stable than last month's beta. Unfortunately, there still isn't yet any VA-API acceleration support to Flash 11 on Linux for GPU-based video playback acceleration support on more hardware, but for now it's still limited to NVIDIA VDPAU and Broadcom Crystal HD.
The latest 32-bit and 64-bit Flash Player releases for all supported platforms can be downloaded from Adobe Labs
If you missed it, recently on Phoronix there were Flash 11 power consumption tests
. Expect more benchmarks upon Adobe's official release of Flash Player 11 for Linux.