1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

XreaL Is Still Around, But Without Any Release

Gaming

Published on 11 July 2011 09:25 AM EDT
Written by Michael Larabel in Gaming
5 Comments

XreaL, the heavily modified Quake 3 game engine that its developer says is the most advanced open-source game engine, is still in-development even without an official release for this project that's been around for years.

Back in 2009 when we first featured XreaL, the graphics were incredibly impressive with many advancements made to the ioquake3 engine not found in other incarnations of the game. The feature-set was incredible. Back then the attempt was to turn XreaL into a full-fledged game, but the artists and engine developer parted ways and it turned into more of an effort just to make the best game engine possible.

Last August it was then decided to switch XreaL to using the Enemy Territory engine after id Software open-sourced ET and RTCW. ET-XreaL went on to offer much better graphics than what can be seen in the original Enemy Territory game.

There hasn't been any XreaL news in months, which had me wondering over the weekend whether or not the project had gone dormant. Fortunately, it hasn't.

Still around is the SourceForge project site and its Git repositories. The most recent commit to ET-XreaL was just 22 hours ago when fixing some problems and there were quite a number of commits made to the tree in June. The ET-XreaL_etmain repository has also seen a number of improvements and fixes over the past several days and going back into June.

Hopefully sometime soon there will finally be a binary release of this modified version of Enemy Territory either in a beta or stable form. It would certainly be interesting to compare the two engines.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Articles & Reviews
  1. NVIDIA's $1000+ GeForce GTX TITAN X Delivers Maximum Linux Performance
  2. OS X 10.10 vs. Ubuntu 15.04 vs. Fedora 21 Tests: Linux Sweeps The Board
  3. The New Place Where Linux Code Is Constantly Being Benchmarked
  4. 18-GPU NVIDIA/AMD Linux Comparison Of BioShock: Infinite
  5. Phoronix Test Suite 5.6 Adds New Phoromatic Enterprise Benchmarking Features
  6. OpenGL Threaded Optimizations Responsible For NVIDIA's Faster Performance?
Latest Linux News
  1. Shadow Warrior Is Being Released For Linux Next Week
  2. Intel Pushes A Bunch Of Broadwell Code Into Coreboot
  3. Open-Source Driver Fans Will Love NVIDIA's New OpenGL Demo
  4. GHC 7.10.1 Brings New Compiler Features
  5. Git 2.4.0-rc0 Does A Ton Of Polishing
  6. The Most Common, Annoying Issue When Benchmarking Ubuntu On Many Systems
  7. Mesa Is At Nearly 1,500 Commits This Year
  8. Gestures & Other GTK3 Features For LibreOffice
  9. It's Now Easier To Try PHP 7 On Fedora & RHEL
  10. BQ Is Cleaning Up Their Aquaris E4.5 Ubuntu Kernel
Most Viewed News This Week
  1. Introducing The Library Operating System For Linux
  2. AMD Is Hiring Two More Open-Source Linux GPU Driver Developers
  3. New SecureBoot Concerns Arise With Windows 10
  4. GNOME Shell & Mutter 3.16.0 Released
  5. GNU Nano 2.4.0 Brings Complete Undo System, Linter Support & More
  6. Systemd Change Allows For Stateless Systems With Tmpfs
  7. Red Hat Is Rolling Out A VirtIO DRM/KMS GPU Driver
  8. GCC 5 Compiler Is Getting Close To Being Released
%%CLICK_URL_UNESC%%