In the first 24 hours of the Humble Indie "Frozenbyte" Bundle going live, it surpassed $250k USD in sales, but since then the pace has slowed down a bit. It just crossed $500k USD with just under 100,000 unit sales. The average purchase price is $5.12 USD while Linux users on average continue to offer an average amount of $11.72, which is significantly above the $4 Windows price or $6 Mac OS X user-set pricing.
Like the earlier bundles that each ended up grossing over $1M USD in sales (the second one even almost made $2M USD), the included games are cross-platform and DRM-free. The games included in this "Frozenbyte Bundle" include Trine, Shadowgrounds, Shadowgrounds: Survivor, Splot, and Jack Claw.
For this Phoronix HIB #3 contest, we're giving away five copies of the Humble Indie Bundle #3. To participate in this contest, simply follow @MichaelLarabel and @Phoronix on Twitter. After doing so, simply tweet, @Phoronix @MichaelLarabel are giving away #HIB3 copies http://goo.gl/n8KdF or anything to that effect mentioning both Twitter accounts and the link (here's the short link: http://goo.gl/n8KdF) to this contest posting.
You have until the 20th of April to enter this contest in an attempt to win one of five (or more) copies of the Humble Indie "Frozenbyte" Bundle when the winners will be chosen at random.
Details and purchasing are available at HunbleBundle.com.
Also worth noting is that there's work on making some of these Humble Indie Bundle games work under the open-source Mesa / Gallium3D drivers. There's already been this commit for exposing GL_ATI_draw_buffers so that Trine will function, assuming your drivers/hardware are fast enough, etc. These driver issues have been discussed at length in our forums.