Progress On The Unigine Dilogus Linux Game
Written by Michael Larabel in Gaming on 12 April 2011 at 09:56 PM EDT. 3 Comments
Besides the Linux gaming news today of the Humble Indie Bundle #3 launch and it already pulling in over $250k USD (it's now blown past $280k and is well on its way to crossing $300k any minute), there's more news: the Dilogus game is progressing.

For those that don't remember Dilogus, since it's name isn't exactly easy to remember or catching, it's a forthcoming title built upon the Unigine Engine and will feature a native Linux client. Dilogus was announced last December and its development continues in a steadfast manner.

Dilogus is not another first person shooter (or a strategy game like Unigine's own OilRush title), but it's a fantasy RPG game. Originally this game was supposed to be built upon the Crysis/Crytek Engine, but was then switched to being Unigine-based and word of a native Linux client.

From the original press release, "It's a third person High Fantasy RPG action game that immerses players deep into the awe inspiring fantasy world of Dilogus, allowing them to experience it from multiple perspectives of six unique characters in both single player and co-operative multiplayer mode on Linux and Windows platforms."

What's new in the Dilogus world now is their first official in-game screenshot (shown below) and new information that is shared on their development blog.


There will be a pre-order for this game -- in a similar manner to Unigine's OilRush -- at some point when the game is ready to ship for Windows and Linux platforms.
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Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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