Frozenbyte Open-Sources Shadowgrounds Games
Written by Michael Larabel in Gaming on 22 April 2011 at 10:45 AM EDT. 36 Comments
The Third Humble Indie Bundle that focuses upon games offered by Frozenbyte that are multi-platform and free of any Digital Rights Management, is still for sale at any price you wish (literally). This morning though there's been a surprise announcement by Frozenbyte with some bonuses, including the source-code release of the Frozenbyte and Frozenbyte: Shadowgrounds games!

This announcement is coming as a surprise since this third bundle hasn't yet crossed a million dollars (USD) in sales. In fact, the pace of sales has slowed down significantly and right now they're just at $724,442 in sales with just four days left. The last bundle had raked in $1.8M USD in sales and the first bundle also broke $1M. The third bundle may have a hard time generating a million bucks even though it's a nice collection of games, but Frozenbyte likely made the "bonus" announcement this morning in hopes of increasing the last minute sales volume.

Previous bundle games were open-sourced when breaking the million dollar milestone. What's being opened up now from Frozenbyte is Shadowgrounds and Shadowgrounds: Survivor, which is quite enticing. The engine source-code has been released but not the game content, so you still must purchase the titles to access the assets.

Also as part of today's bonuses is the playable sneak preview of their Splot game and a level editor for the Trine game, also included as part of the bundle. The announcement can be found on the Frozenbyte blog.

The Humble Indie "Frozenbyte" Bundle with the Shadowgrounds, Shadowgrounds: Survivor, Splot, Trine, and Jack Claw games can be purchased through next Tuesday at

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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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