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Wildfire Releases 0 A.D. Game Update

Gaming

Published on 14 March 2011 12:27 PM EDT
Written by Michael Larabel in Gaming
4 Comments

0 A.D., the game developed by Wildfire Games that was open-sourced in 2009, is now up to its fourth alpha release. The first 0 A.D. alpha came last August, but with this fourth alpha, those trying out this open-source game now have improved performance, improved rendering, a prototype version of the opponent AI, and other changes.

Some of the other features to be found in the 0 A.D. Alpha 4 build include improved fog-of-war rendering, terrain texture blending, opt-in automatic feedback system, fixed foundation obstruction handling, support for build limits, extended animal AI (animals like lions and elephants can now fight back and/or escape away from threads), improved driver version detection, and various performance improvements.

When it comes to this game's CC-BY-SA artwork, there are new naval units, new siege weapons, and new bridges. This new alpha release also brings new in-game sound effects.

Read more and multi-platform download links in their release announcement.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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