Alien Arena 2011 Update Brings Improvements
Written by Michael Larabel in Gaming on 12 March 2011 at 08:41 AM EST. 9 Comments
John Diamond has announced a new release of Alien Arena, the alien-themed open-source first person shooter built off the id Tech 2 game engine.

New in Alien Arena 2011 (v7.51) is a rewrite of the BSP surface rendering to yield performance increases, a complete rewrite of the OpenGL vertex buffer object (VBO) code, and a complete rewrite to the post-process effects. There's also improvements to shadow mapping for dynamic shadows, graphical updates and bug-fixes, new and revamped levels, and support for downloading of IQM meshes.

Read more and download from the Alien Arena web-site. There's also a change-log. Alien Arena 2011 was introduced last December.
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Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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