1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

KWin Now Supports Suspended Compositing

KDE

Published on 03 April 2011 01:49 PM EDT
Written by Michael Larabel in KDE
69 Comments

KDE's KWin compositing window manager now supports suspended compositing that can be toggled by applications to provide a cleaner solution for stopping for removing the OpenGL context created by the KDE window manager and blocking the effects system so that directed full-screen applications and games should work better, especially with less than stellar graphics drivers.

KWin/KDE has already supported un-redirecting of full-screen windows in a composited environment, but up to this point the OpenGL context from KWin has still been maintained as well as the window manager's effects system. Thus while the performance may be improved in some instances (for the drivers that are faster without compositing), for other configurations this can still be an issue due to multiple OpenGL contexts and the resources of the effects system running.

With the latest code changes to KWin, proper suspending of compositing is now supported. Under this new model, the OpenGL context from KWin is removed and the effects system is shutdown. This suspending can be done via D-Bus or via Alt + Shift + F12 within KDE. If disabling KWin's compositing, it's also now using this suspended code path. That's if you wish to suspend KWin's compositing manually, but now there's a new way for applications to suspend the compositing automatically.

Not all full-screen applications should suspend compositing, such as when running a web-browser full-screen, but in this case of playing back videos full-screen or a game, KWin compositing can be safely suspended. When an application tells KWin to suspend compositing, it's blocked (with the effects system suspend and OpenGL context removed) until no application is requesting this change of state.

Martin Gräßlin is hoping multi-media applications, games, and Wine will implement support for this suspend-compositing call. The KDE developers are also hoping to make this part of the NETWM specification.

Martin is hoping that the user-interface for toggling compositing can be removed in KDE SC 4.8 as manually changing states will no longer be needed. Though GNOME 3.0 and Ubuntu's Unity desktop wouldn't support this same functionality quite as well since both desktops have an explicit requirement of compositing.

Read more in this blog post.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. MSI X99S SLI PLUS On Linux
  2. NVIDIA GeForce GTX 970 Offers Great Linux Performance
  3. CompuLab Intense-PC2: An Excellent, Fanless, Mini PC Powered By Intel's i7 Haswell
  4. From The Atom 330 To Haswell ULT: Intel Linux Performance Benchmarks
Latest Linux Articles
  1. Open-Source Radeon 2D Performance Is Better With Ubuntu 14.10
  2. RunAbove: A POWER8 Compute Cloud With Offerings Up To 176 Threads
  3. 6-Way Ubuntu 14.10 Linux Desktop Benchmarks
  4. Ubuntu 14.10 XMir System Compositor Benchmarks
Latest Linux News
  1. Dead Island GOTY Now Available On Linux/SteamOS
  2. Ubuntu 14.04 In The Power8 Cloud From RunAbove
  3. KDE With Theoretical Client-Side Decorations, Windows 10 Influence
  4. Sandusky Lee: Great Cabinets For Storing All Your Computer Gear
  5. Fedora 21 Beta & Final Release Slip Further
  6. Mesa 10.3.2 Has A Couple Bug-Fixes
  7. RadeonSI/R600g HyperZ Support Gets Turned Back On
  8. openSUSE Factory & Tumbleweed Are Merging
  9. More Fedora Delays: Fedora 21 Beta Slips
  10. Mono Brings C# To The Unreal Engine 4
Latest Forum Discussions
  1. Updated and Optimized Ubuntu Free Graphics Drivers
  2. HOPE: The Ease Of Python With The Speed Of C++
  3. Use Ubuntu MATE 14.10 Make it an official distro.
  4. Users/Developers Threatening Fork Of Debian GNU/Linux
  5. Debian Is Back To Discussing Init Systems, Freedom of Choice
  6. AMD Radeon VDPAU Video Performance With Gallium3D
  7. Ubuntu 16.04 Might Be The Distribution's Last 32-Bit Release
  8. Linux hacker compares Solaris kernel code: