1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking Benchmarking Platform
Phoromatic Test Orchestration

Unigine Does Terrain Tessellation, Confirms OS X Plans

Gaming

Published on 10 March 2011 02:02 PM EST
Written by Michael Larabel in Gaming
10 Comments

While Unigine's pre-release orders for OilRush aren't going in a steadfast manner (right now they're up to only 899 pre-orders; +91 from yesterday), they aren't getting discouraged by these initial sales figures. The Russian developers continue work on further enhancing their advanced 3D engine.

Today they have offered up a new development update where the biggest addition to the renderer is now supporting hardware tessellation for terrains rather than strips to simple triangles. There are also other decail and terrain enhancements too with their latest revision, which is available to their game studio clients.

This development log also confirms their plans to provide Mac OS X support for the Unigine Engine, following their Windows, Linux, Android, and PlayStation 3.0 support. This is after yesterday I mentioned Mac OS X support would be coming.
In talking with Unigine Corp this morning, I've also found out they are now working on a Mac OS X version of the Unigine Engine and there will be a native OS X client for OilRush too. This advanced engine is already compatible with Windows, Linux, PlayStation 3, and Android, so it shouldn't be a huge task porting it to Mac OS X with its OpenGL renderer. I've heard the port may even be done this month, but it could also be a question of how well the AMD/NVIDIA Mac OS X drivers can handle this very demanding 3D engine. At least the Apple drivers are getting beaten into shape thanks to Steam and the Source Engine, but there isn't much change with the Mac OS X 10.7 benchmarks from the first developer preview.

Whether any of Unigine's tech demos / benchmarks will be released for Mac OS X is still being decided.

Anyone want to bet that they will also be porting this beautiful engine over to Apple's iOS devices for the A5-powered iPad 2 and iPhone 5? They already have it for Android, but it requires NVIDIA's TEGRA2 platform for the demanding compute and graphics requirements.

Unigine OilRush is slated for release in June.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Articles & Reviews
  1. Trying Out The Modern Linux Desktops With 4 Monitors + AMD/NVIDIA Graphics
  2. Turning A Basement Into A Big Linux Server Room
  3. NVIDIA's $1000+ GeForce GTX TITAN X Delivers Maximum Linux Performance
  4. OS X 10.10 vs. Ubuntu 15.04 vs. Fedora 21 Tests: Linux Sweeps The Board
  5. The New Place Where Linux Code Is Constantly Being Benchmarked
  6. 18-GPU NVIDIA/AMD Linux Comparison Of BioShock: Infinite
Latest Linux News
  1. Fedora 22 Alpha Now Available For AArch64 & PowerPC64
  2. Systemd Developers Did NOT Fork The Linux Kernel
  3. PulseAudio 7.0 To Enable LFE Remixing By Default
  4. Features & Changes Coming For Mir 0.13
  5. How Far Valve Has Come: Three Years Ago They Needed OpenGL Linux Help
  6. Audacity 2.1 Improves Noise Reduction, Adds Real-Time Effects Preview
  7. Linux 4.0-rc6 Kernel Released
  8. Automatically Managing The Linux Benchmarks Firing Constantly
  9. The Big Features Of The Linux 4.0 Kernel
  10. Mesa's Android Support Is Currently In Bad Shape
Most Viewed News This Week
  1. Introducing The Library Operating System For Linux
  2. Improved OpenCL Support For Blender's Cycles Renderer
  3. Allwinner Continues Jerking Around The Open-Source Community
  4. Open-Source Driver Fans Will Love NVIDIA's New OpenGL Demo
  5. GNOME 3.16 Released: It's Their Best Release Yet
  6. Systemd Change Allows For Stateless Systems With Tmpfs
  7. Ubuntu 15.04 Final Beta Released
  8. Red Hat Is Rolling Out A VirtIO DRM/KMS GPU Driver