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Unigine Engine Ported To Android Phones, Tablets

Gaming

Published on 16 January 2011 06:36 PM EST
Written by Michael Larabel in Gaming
17 Comments

The Unigine Engine, which is developed by the Linux-friendly Unigine Corp and is known as providing the most advanced and demanding OpenGL Linux game engine at this time, has been ported to run on tablet computers and smart-phones running Google's Android operating system. Wow.

Denis Shergin announced on the Unigine development log today that the Unigine Engine is indeed running on Android (he also provides a photograph of it running on such a tablet).

This is a full port of the Unigine framework, renderer, Unigine Script, the physics component, and other sub-systems. The Android port is currently targeting NVIDIA TEGRA 2 platforms. In doing this port, the Unigine Engine has picked up support for a Java-based launcher, multi-touch screens, and OpenGL ES 2.0.

Evidently they already have a major licensee planning to use the Unigine Engine in this mobile space as he notes a major announcement coming soon. "Yes, now Unigine engine works on Android-based tablets and smartphones! More handheld devices will be supported soon (there will be a loud public announcement later), you can contact us on licensing Unigine for mobile platforms as well."

Obviously you won't have all the same graphical abilities and other features as the full-blown engine that is capable of dropping the best CPUs and GPUs to the floor, but this is very interesting news coming from these Siberian developers.

Meanwhile, look for another Unigine OilRush game announcement soon.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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