Help Make A Great 2017: This site is primarily supported by advertisements. Ads are what have allowed this site to be maintained for the past 12 years. We do our best to ensure only clean, relevant ads are shown, when any nasty ads are detected, we work to remove them ASAP. If you would like to view the site without ads while still supporting our work, please consider our ad-free Phoronix Premium. You can also consider a tip via PayPal.
John Diamond, the lead developer of the open-source Alien Arena game, has emailed in tipping us off that Alien Arena 2011 will be released next week. Alien Arena is a science-fiction first person shooter game that's powered by a modified id Tech 2 game engine. We first reported on Alien Arena 2011 in October when talking about some of the planned features we were informed of, but as of next week it will be available to all Linux gamers (and those on Windows too) as an early Christmas present -- it was just in May that Alien Arena 2010 was released.
Alien Arena 2011 is internally known as Alien Arena v7.50 and it features rag-doll physics using the Open Dynamics Physics Engine, two new maps, updated player models and skins, faster particle rendering, new in-game music, updated/improved shaders, and many other key improvements. According to the early change-log, there are 25 major changes to be found in this updated open-source 3D FPS game.
Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.