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Unigine OilRush Linux Game Delayed To March 2011

Gaming

Published on 07 December 2010 11:57 AM EST
Written by Michael Larabel in Gaming
10 Comments

At the beginning of October there was the announcement of the Unigine OilRush game, a strategy game developed atop the Unigine Engine and developed by Unigine Corp itself as one of the first real games available to multi-platform gamers of this advanced, very interesting game engine. The screenshots continue to look impressive and it was supposed to be released in Q4'2010, but now Unigine Corp is sharing that the game's release date has been pushed back to March of 2011.

A three month delay in Unigine's first game release is a bit disappointing, but it comes due to taking longer to negotiate with their publisher and ensuring the game itself will be great for all gamers upon its release. The precise release date in March has not been given officially, but it should come shortly after GDC 2011 (the Game Developers Conference in San Francisco) that is running from 28 February through 4 March.

The multi-player portion of OilRush is effectively complete and these Russian developers are now focusing upon the single player campaign mode. While delivering this unfortunate news, they have also released some new in-game screenshots for your pleasure.

For those wanting another game based upon this multi-platform, very-demanding engine, Unigine is running a Linux game development competition right now and you have good chances of winning (circa 10 entries right now).

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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