Holiday Improvements To The Unigine Engine

Posted by Michael Larabel on December 03, 2010

Last week Unigine launched a game development competition where they will be granting a free Unigine Engine licensee to the development team that proposes the best original Linux game using their engine. This competition is still going on for a few more days so get your submissions soon [we are hoping to be able to share some of the submissions with you at some point]. While this competition may still be going on, the Russian developers behind Unigine continue working on the advanced, multi-platform game engine this holiday.

There's an update on their development log highlighting some of the recent advancements. This work includes improved quality of LightWorld within their renderer, support for new mask formats, an SSAO/SSDO (Screen Space Ambient Occlusion) visualization mode, other improvements to SSAO/SSDO, and optimizations to object surface rendering that results in lower CPU usage. Besides improvements in the Unigine renderer itself, there is now a GUI texture manager, a speed-up of the widget canvas, improvements to Unigine Script, full support for sound on the Sony PlayStation 3 with I3DL2 multi-zone reverberation, OpenAL improvements, reduced memory consumption, less memory allocations, a "huge" speed-up of file-system search, and much more.

Unigine Corp has also begun producing video tutorials on their engine. There's their first one embedded below but it's not particularly interesting to most (it's just on exporting 3DS Max objects to the Unigine Engine).


Discuss this article in our forums, IRC channel, or email the author. You can also follow our content via RSS and on social networks like Facebook, Identi.ca, and Twitter (@Phoronix and @MichaelLarabel). Subscribe to Phoronix Premium to view our content without advertisements, view entire articles on a single page, and experience other benefits.
Latest Hardware Reviews
  1. Intel Haswell HD Graphics 4600 vs. AMD Radeon Graphics On Linux
  2. Intel Haswell HD Graphics 4600 Performance On Ubuntu Linux
  3. Intel Core i7 4770K "Haswell" Benchmarks On Ubuntu Linux
  4. The First Experience Of Intel Haswell On Linux
Latest Software Articles
  1. Optimized Binaries Provide Great Benefits For Intel Haswell
  2. 11-Way Linux, BSD Platform Comparison
  3. SNA Acceleration Works Great For Intel Core i7 Haswell
  4. The Linux Evolution For Intel Haswell's Performance
Latest Linux News
  1. LLVM 3.3 Officially Released
  2. LLVM/Clang Now Uses Loop Vectorizer At New Levels
  3. Intel GPU Driver Tries To Rip Out FBDEV Support
  4. Coreboot Doing AMD USB 3.0, Q35 QEMU Emulation
  5. VP9 Codec Now Enabled By Default In Chrome
  6. openSUSE 13.1 M2 Plays On PulseAudio 4.0
  7. Debian 7.1 Rounds In Some Bug-Fixes
  8. Min / Max FPS Comes To Test Results
  9. Google Pushes More Mesa / Gallium3D Patches
  10. The Phoronix Migration Is Fully Complete
  11. Linux 3.10-rc6 Kernel Brings In More Fixes
Latest Forum Talk
  1. LLVM 3.3 Officially Released
  2. Intel GPU Driver Tries To Rip Out FBDEV Support
  3. AMD Catalyst 13.6 Beta
  4. The Wayland Situation: Facts About X vs. Wayland
  5. VP9 Codec Now Enabled By Default In Chrome
  6. Gallium3D LLVMpipe Benchmarks From Intel Haswell
  1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Motherboards
  5. Peripherals
  6. Processors
  7. Software
  8. Operating Systems
  9. All Articles
  1. Linux Benchmarking
  2. OpenBenchmarking.org
  3. Phoronix Test Suite