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Mono Picking Up F# Support For Linux, Mac OS X, Etc

Free Software

Published on 11 November 2010 05:19 PM EST
Written by Michael Larabel in Free Software
12 Comments

Last week Microsoft decided to open-source their F# programming language in the form of its compiler and their language's core libraries. Microsoft's F# was opened up under the Apache 2 license and following that release comes a MonoDevelop plug-in and an announcement from Miguel de Icaza that they will begin distributing F# in Mono.

In this blog post by Miguel he shares that F# support will now be distributed by Mono for Linux and Mac OS X. There will also likely be F# support for Google's Android and the Nintendo Wii too, which are other platforms supported by Mono, and that there may possibly be F# support for other Mono platform targets like the Apple iPhone and Sony PlayStation 3.

No other details were given on the Mono plans for rolling out F# support in Mono. The Microsoft announcement of open-sourcing the F# compiler and library can be found at MSDN.com.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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