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Lightspark 0.4.5 Is Bringing The New Graphics Engine

Proprietary Software

Published on 07 November 2010 11:42 AM EST
Written by Michael Larabel in Proprietary Software
10 Comments

Lightspark's advanced graphics engine will soon be released with the forthcoming Lightspark 0.4.5 version. We first talked about this advanced graphics engine in August that uses Cairo and OpenGL for rendering, but finally, after making a lot of progress, it's ready to be released.

Alessandro Pignotti, the lead developer and founder of this free software Adobe Flash/SWF player, has said the advanced graphics engine is now merged into the mainline code-base and will be released as part of the Lightspark 0.4.5 release. This is coming after Alessandro previously talked about making a new Gallium3D state tracker for Lightspark and its needs, but that work has not materialized over this Cairo+OpenGL implementation.

With this new engine, the graphics should look nicer and there should be less CPU load with more of the work being handed off to the GPU. Only holding up the Lightspark 0.4.5 release right now is a bug in libxml++ that is waiting to be addressed upstream.

The status update can be found in this blog post. The PowerPC port of Lightspark is also progressing.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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