Can The Unigine Engine Get Any Better? Yes, And It Has.

Posted by Michael Larabel on November 04, 2010

While we are still waiting for Unigine Corp (or their partners) to actually release a game based upon the Unigine Engine (Primal Carnage backed out and so their own OilRush game should be the first when it ships this quarter or next), the advanced multi-platform engine continues marching forward. The Unigine Engine already supports OpenGL 3/4 and has amazing graphics as shown by their tech demos like Unigine Heaven and many other features, but they have just made another huge update to this Linux-friendly game engine.

While the Unigine Engine should already have no problems competing with the likes of idTech 4/5 and Unreal Engine 3, the Russian developers continue improving it while getting ready to ship their OilRush real-time strategy game. Unigine's development log is now showing they have a completely new vegetation system with support for tree trunk bending, rotation of billboard leaves, spatial noise for randomized movement of vegetation, and more. There's also a new motion blur post-process, indirect SSDO occlusion for real-time global illumination, complete shader refactoring, a unified LOD system for all objects, an improved stereo 3D model, improvements to transparent systems, unified shadow rendering in a single pass, improved tessellation DIP performance, improved parrallax occlusion mapping quality, and much more. Additionally, the Unigine Engine now has support for OpenCL 1.1! This is just a partial list of all the changes.

On the OilRush web-site are some updated screenshots. Embedded below are also some of Unigine's screenshots showcasing the latest improvements to the engine. Now we just need to hope that OilRush, which will have a first-rate Linux client, is still shipping this quarter. We're awaiting word from our friends at Unigine Corp with any other Linux comments for us.


And last but not least, an image comparison of Unigine Heaven with the older revision of the engine against this latest build that supports the indirect occlusion (SSDO) to simulate real-time global illumination.


Any bets what Unigine Corp's next round of engine optimizations and improvements will bring?

Discuss this article in our forums, IRC channel, or email the author. You can also follow our content via RSS and on social networks like Facebook, Identi.ca, and Twitter (@Phoronix and @MichaelLarabel). Subscribe to Phoronix Premium to view our content without advertisements, view entire articles on a single page, and experience other benefits.
Latest Hardware Reviews
  1. Sumo Lounge Emperor
  2. Gallium3D Continues Improving OpenGL For Older Radeon GPUs
  3. 15-Way Open vs. Closed Source NVIDIA/AMD Linux GPU Comparison
  4. Nouveau vs. NVIDIA Linux Comparison Shows Shortcomings
Latest Software Articles
  1. GCC 4.8.0 vs. LLVM Clang 3.3 Compiler Performance
  2. Intel Linux OpenGL Driver Leading Over Apple OS X
  3. The Cost Of Ubuntu Disk Encryption
  4. Btrfs vs. EXT4 vs. XFS vs. F2FS On Linux 3.10
Latest Linux News
  1. A New X.Org-Free Wayland LiveCD Released
  2. Unity 8, Mir Made Progress This Week On Features
  3. LLVM Clang 3.3 RC2 Is Ready For Testing
  4. AMD RadeonSI Gallium3D Begins Simple CL Demos
  5. Intel Shows Off GNOME3-Based Tizen Shell
  6. Linux Desktop Security Could Be A Whole Lot Better
  7. KDE 4.11 Will Be The Last Major KDE4 Workspaces Feature Release
  8. New NVIDIA Linux Driver Supports The GeForce GTX 780
  9. Chrome 28 To Offer More Speed Improvements
  10. Digia Announces "Boot To Qt" Project
  11. X.Org Libraries Hit By Round Of Security Issues
Latest Forum Talk
  1. GCC 4.8.0 vs. LLVM Clang 3.3 Compiler Performance
  2. Unity 8, Mir Made Progress This Week On Features
  3. AMD RadeonSI Gallium3D Begins Simple CL Demos
  4. Debian GNU/Hurd 2013 Release Brings New Packages
  5. Steam: No used games...
  6. KDE 4.11 Will Be The Last Major KDE4 Workspaces...
  1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Motherboards
  5. Peripherals
  6. Processors
  7. Software
  8. Operating Systems
  9. All Articles
  1. Linux Benchmarking
  2. OpenBenchmarking.org
  3. Phoronix Test Suite