1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Can The Unigine Engine Get Any Better? Yes, And It Has.

Gaming

Published on 04 November 2010 09:05 AM EDT
Written by Michael Larabel in Gaming
67 Comments

While we are still waiting for Unigine Corp (or their partners) to actually release a game based upon the Unigine Engine (Primal Carnage backed out and so their own OilRush game should be the first when it ships this quarter or next), the advanced multi-platform engine continues marching forward. The Unigine Engine already supports OpenGL 3/4 and has amazing graphics as shown by their tech demos like Unigine Heaven and many other features, but they have just made another huge update to this Linux-friendly game engine.

While the Unigine Engine should already have no problems competing with the likes of idTech 4/5 and Unreal Engine 3, the Russian developers continue improving it while getting ready to ship their OilRush real-time strategy game. Unigine's development log is now showing they have a completely new vegetation system with support for tree trunk bending, rotation of billboard leaves, spatial noise for randomized movement of vegetation, and more. There's also a new motion blur post-process, indirect SSDO occlusion for real-time global illumination, complete shader refactoring, a unified LOD system for all objects, an improved stereo 3D model, improvements to transparent systems, unified shadow rendering in a single pass, improved tessellation DIP performance, improved parrallax occlusion mapping quality, and much more. Additionally, the Unigine Engine now has support for OpenCL 1.1! This is just a partial list of all the changes.

On the OilRush web-site are some updated screenshots. Embedded below are also some of Unigine's screenshots showcasing the latest improvements to the engine. Now we just need to hope that OilRush, which will have a first-rate Linux client, is still shipping this quarter. We're awaiting word from our friends at Unigine Corp with any other Linux comments for us.

Can The Unigine Engine Get Any Better? Yes, And It Has. Can The Unigine Engine Get Any Better? Yes, And It Has. Can The Unigine Engine Get Any Better? Yes, And It Has.


And last but not least, an image comparison of Unigine Heaven with the older revision of the engine against this latest build that supports the indirect occlusion (SSDO) to simulate real-time global illumination.

Can The Unigine Engine Get Any Better? Yes, And It Has.


Any bets what Unigine Corp's next round of engine optimizations and improvements will bring?

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. CompuLab Intense-PC2: An Excellent, Fanless, Mini PC Powered By Intel's i7 Haswell
  2. From The Atom 330 To Haswell ULT: Intel Linux Performance Benchmarks
  3. AMD Radeon R9 285 Tonga Performance On Linux
  4. Apotop Wi-Copy
Latest Linux Articles
  1. AMD Moves Forward With Unified Linux Driver Strategy, New Kernel Driver
  2. MSI: Update Your BIOS From The Linux Desktop
  3. NVIDIA vs. AMD 2D Linux Drivers: Catalyst Is Getting Quite Good At 2D
  4. 15-Way GPU Comparison With Mesa 10.3 + Linux 3.17
Latest Linux News
  1. Phoronix Test Suite 5.4 M3 Is Another Hearty Update
  2. GParted 0.20 Improves Btrfs Support
  3. EXT4 In Linux 3.18 Has Clean-ups, Bug Fixes
  4. Emacs 24.4 Has Built-In Web Browser, Improved Multi-Monitor Support
  5. NVIDIA's NVPTX Support For GCC Is Close To Being Merged
  6. KDE's KWin On Wayland Begins Using Libinput
  7. Khronos Releases OpenVX 1.0 Specification
  8. Linux Kernel Working Towards GNU11/C11 Compatibility
  9. Ubuntu 15.04 Is Codenamed After A Monkey: Vivid Vervet
  10. Following GCC, Clang Looks To Default To C11
Latest Forum Discussions
  1. HOPE: The Ease Of Python With The Speed Of C++
  2. Updated and Optimized Ubuntu Free Graphics Drivers
  3. Users/Developers Threatening Fork Of Debian GNU/Linux
  4. Bye bye BSD, Hello Linux: A Sys Admin's Story
  5. NVIDIA Presents Its Driver Plans To Support Mir/Wayland & KMS On Linux
  6. AMD Is Restructuring Again, Losing 7% Of Employees
  7. Open-Source AMD Fusion E-350 Support Takes A Dive
  8. Upgrade to Kaveri, very slow VDPAU performance