New Screenshots Of Unigine's OilRush Game

Posted by Michael Larabel on October 15, 2010

At the start of September we reported on Unigine's OilRush game, which will have a native Linux client and really be the first title to make its debut that's powered by this advanced OpenGL (and DirectX) engine (after Primal Carnage abandoned Unigine) that up until now has just really been seen by gamers and consumers with some amazing tech demos. The OilRush game is still expected to be released this quarter, but some new screenshots for now are available.

Denis Shergin, the CEO of Unigine Corp, was quick to point out today in our forums that they have posted some new in-game screenshots on the game's web-site. These new screenshots are even more impressive and show off more of the game-play as well as the advanced graphics capabilities of this engine that supports OpenGL 3.x/4.0 rendering.

Those interested in checking out the new screenshots of this game can find them at OilRush-Game.com. Denis also tells us via email that the minimum graphics card requirements for this naval strategy game is a NVIDIA GeForce 8600 or ATI Radeon HD 2600.

Of course, if you wish to play this game with optimal image quality settings at a modest frame-rate, you will want a much better graphics card than that as the Unigine engine is really capable of beating to hell your graphics card. You will also need to be using the proprietary NVIDIA or ATI/AMD graphics driver for Linux as the Mesa / Gallium3D drivers really can't cut it with their slow performance and only OpenGL 2.1 support at this time.

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