The Open-Source 0 A.D. Game Gets An Alpha Build
Written by Michael Larabel in Gaming on 19 August 2010 at 01:59 PM EDT. 22 Comments
Back in July we reported on the 0 A.D. game going open-source, an OpenGL real-time strategy title that had been in development for nearly a decade but hadn't yet had a stable release so the decision was made to take the game open-source in hopes of spurring new development efforts. Well, just a little over a month after that announcement, the first alpha release of 0 A.D. is now available.

Wildfire Games announced the release of 0 A.D. this morning. "This release comes with aggressive units that attack enemies on sight, lifelike animals that escape danger, two new maps, in-game multi-player chat and much more." This open-source 3D game is available for Linux, Windows, and Mac OS X operating systems.

As mentioned in the release announcement, there's quite a few changes to be found in this newest development snapshot, but there's still room for many more improvements. There is a video below that's provided by Wildfire Games for those that have not yet tried out 0 A.D.


It's been a good month so far for those interested in open-source / Linux gaming with id Software opening up Enemy Territory and Return To Castle Wolfenstein, And Yet It Moves being released for Linux, Amnesia coming soon, Rigs of Rods getting a release, and best of all there's an imminent announcement from the developers of the Unigine Engine.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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