1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Unigine Betters Its Terrain Capabilities

Gaming

Published on 08 September 2010 10:51 PM EDT
Written by Michael Larabel in Gaming
6 Comments

While Unigine Corp has been busy finishing up their first in-house game, OilRush, they haven't stopped work on further refining their upstream game engine. Unigine Corp has just reported on some of the most recent advancements to the Unigine Engine, which includes many enhancements and an updated terrain system.

The updated terrain system now has a built-in terrain editor (now integrated into the Unigine Editor) and supports height-map streaming, holes, texture splatting, tri-planar texturing, automatic texture streaming, and a maximum terrain size of 65536+1 x 65536+1. Unigine and its terrain capabilities would make a flight simulator (like X-Plane 9) look really interesting.

Unigine Betters Its Terrain Capabilities


Aside from the Unigine terrain work, there's now time-based filtration of contacts in physics, safe multi-threaded collisions with terrain, support of texture atlas for particles, dropping of clip-map support, reduced memory consumption of UnigineScript, improved UnigineScript performance, support for physical ropes, and various other fixes.

Unigine Betters Its Terrain Capabilities


While the OilRush game may not take too much advantage of this new terrain work since it's already at the end of development and is centered around an oil rig in the middle of an ocean, it will likely be of benefit to Primal Carnage (another game coming to Linux) and other Unigine titles. We'll hopefully also see a new Unigine tech demo taking advantage of the latest engine advancements and its OpenGL 3/4 renderer in the not too distant future, even though Unigine Heaven is already very impressive and demanding on your computer requirements.

Meanwhile, Unigine OilRush will have a native Linux client and will be launched alongside the Windows version in the fourth quarter of this year. The new terrain details were shared on their development log.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. A Walkthrough Of The New 32 System Open-Source Linux Benchmarking Test Farm
  2. Habey MITX-6771: Mini-ITX Board With Quad-Core J1900 Bay Trail
  3. OCZ Vector 150 SSD On Linux
  4. Noctua i4 CPU Cooler: Great For Cooling High-End LGA-2011v3 CPUs
Latest Linux Articles
  1. AMD Kaveri: Open-Source Radeon Gallium3D vs. Catalyst 14.12 Omega Driver
  2. 12-Way AMD Catalyst 14.12 vs. NVIDIA 346 Series Linux GPU Comparison
  3. AMD Catalyst 14.12 Omega Driver Brings Mixed Results For Linux Users
  4. 6-Way Winter 2014 Linux Distribution Comparison
Latest Linux News
  1. Raspberry Pi's Gallium3D Driver Could Now Run Significantly Faster
  2. CMake 3.1 Brings Windows Additions, Target Compile Feature
  3. KDE Applications 14.12 Released
  4. Fedora 21 Released For POWER & AArch64 Hardware
  5. Elasticsearch & wxPython 3 Proposed For Fedora 22
  6. The New SuperTuxKart Looks Better, But Can Cause GPU/Driver Problems
  7. GTK+ On Windows Now Supports OpenGL
  8. New Ruby Benchmarks On GCC vs. LLVM Clang Compilers
  9. Multi-Stream Transport 4K Monitors To Become Better Supported On Linux
  10. New Supertuxkart Beta Lands New Graphics Engine, Uses OpenGL 3.1+
Latest Forum Discussions
  1. XLennart: A Game For Systemd Haters With Nothing Better To Do
  2. Need some hand holding with upgrading xserver
  3. Ubuntu Developers Still Thinking What To Do About Adobe Flash Support
  4. Microsoft buying Mojang
  5. Updated and Optimized Ubuntu Free Graphics Drivers
  6. Premium subscription "login" times out much faster than forum
  7. AMD Catalyst 14.12 Linux Driver Released -- Huge Update!
  8. Did Valve already get what they wanted from SteamOS? i.e. Win kernel + BigPicture DE