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Wine 1.3.2 Updates Gecko, Other Changes

WINE

Published on 03 September 2010 02:17 PM EDT
Written by Michael Larabel in WINE
35 Comments

Two weeks have passed since Wine 1.3.1 was released, so Wine 1.3.2 has been pushed out this Friday afternoon. Though there isn't too much to get excited about in the Wine 1.3.2 release with there only being a few noteworthy changes.

Officially what's new in this Wine development release is an update to the Mozilla Gecko rendering engine, a 64-bit version of Gecko is now supported, there's a new implementation of console support on Unix terminals, many new functions can be found in the C run-time DLLs, and the usual "various bug fixes."

When looking through the Wine 1.3.2 announcement, there are some WineD3D changes for their Direct3D implementation, but none of which changes are major or will greatly impact your ability to run more Windows games under Linux at this time.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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