Two weeks have passed since Wine 1.3.1 was released
, so Wine 1.3.2 has been pushed out this Friday afternoon. Though there isn't too much to get excited about in the Wine 1.3.2 release with there only being a few noteworthy changes.
Officially what's new in this Wine development release is an update to the Mozilla Gecko rendering engine, a 64-bit version of Gecko is now supported, there's a new implementation of console support on Unix terminals, many new functions can be found in the C run-time DLLs, and the usual "various bug fixes."
When looking through the Wine 1.3.2 announcement
, there are some WineD3D changes for their Direct3D implementation, but none of which changes are major or will greatly impact your ability to run more Windows games under Linux at this time.