Unigine Is Working On A Strategy Game
Written by Michael Larabel in Gaming on 13 July 2010 at 01:40 PM EDT. 33 Comments
Earlier this month the developers behind the Unigine Engine shared their latest update on this advanced 3D engine that's fully supported under Linux. With the latest work on this game engine, there are significant performance optimizations to UnigineScript (the developers say these optimizations are "HUGE"), volumetric light shafts, optimized rendering of meshes in non-instanced mode, optimizations of the Unigine math library, and a note there is a new terrain system on the way, among other changes. Unigine Corp also dropped their first public confirmation of a new strategy game they are developing.

Unigine Corp has traditionally worked on developing the Unigine Engine that it licenses to various game studios while they have also produced a few tech demos / benchmarks of their own -- quite wonderful ones in fact, the best OpenGL benchmarks for Linux with demos like Unigine Heaven. More than a year ago we reported that Unigine Corp was working on their own multi-player game and had confirmed the game will be supported on Linux. However, due to their work on Unigine Heaven and their subsequent 2.0 revision with its advanced OpenGL 3.x renderer with tessellation support, this game was pushed onto their back-burner.

While we don't yet have confirmation if this is the same project or not, Unigine Corp is now working on a strategy game that's nearing the end of production and should be announced by month's end. From their development log, "Right now we are balancing game mechanics and adding last left units into the game, so the end of the production stage is coming very close. The official announce and more info will be available later this month."

Above are Unigine's screenshots from this new game that's coming soon. The Unigine strategy game will be supported on PC and PlayStation 3 platforms. We anticipate Unigine Corp will be bringing this game to Linux (if it's not the same as their previously announced project), but we are currently awaiting official confirmation from the company and should find out more details shortly. Of course, we are also hoping Unigine will release a demo of this game that doubles as another wonderful OpenGL benchmark.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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