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Sauerbraten "Cube 2" 2010 Update Released

Gaming

Published on 23 July 2010 01:35 PM EDT
Written by Michael Larabel in Gaming
8 Comments

If you are looking to do some Linux / open-source gaming this weekend but are looking for something new besides the recent release of VDrift, the Sauerbraten developers are out with their first update in 14 months. Sauerbraten 2010-07-19 "Justice Edition" has been released with plenty of changes.

Sauerbraten, which is also commonly referred to as "Cube 2", began as a redesign of the original Cube game and since 2004 they have been making quite a bit of progress in improving the game-play as well as the graphics. The graphics engine is supposed to be much-improved with Sauerbraten release due out in 2011, we are told, but the 2010 "Justice Edition" release does carry some interesting changes and does offer some graphical enhancements.

Sauerbraten 2010-07-19 introduces new player models along with many new multi-player maps, multiple new game modes, a mini-map has been added to the radar system, an optional Quake-like mouse acceleration mode, rotational friction for rag-dolls, a motion blur effect, and many other in-game changes and fixes. The new game modes include efficiency CTF, efficiency protect, hold, insta-hold, and efficiency-hold.

When it comes to the graphics capabilities of Sauerbraten 2010, new changes in this area include support for alpha-blended textures, color scaling for diffuse textures in all shaders, support for fogging and coloring sky-boxes, multi-threading of the calclight command for lighting threads, a GLSL render path, support for uniform buffer objects to GLSL skeletal animation path, improved skeletal animation blending quality in the fixed-function mode, and improved adaptive sampling for calclight.

The complete list of changes for Sauerbraten 2010-07-19 can be found on the history page. The latest Linux, Windows, and Mac OS X versions of Sauerbraten can be downloaded at Sauerbraten.org.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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