Google Gets Into The 3D Driver Game

Posted by Michael Larabel on March 20, 2010

To help out the adoption of WebGL, the Khronos-backed API originally started by Mozilla that seeks to let web developers tap into modern graphics processors via the web-browser natively, has caused Google to get into the graphics driver game. WebGL binds to OpenGL ES 2.0, and with the Microsoft graphics drivers being more DirectX-optimized rather than OpenGL, Google's playing to Microsoft. Google wants more users to be able to use WebGL, particularly when running the Chrome browser, so they have just announced the Almost Native Graphics Layer Engine. The objective of ANGLE is to just take the subset of the OpenGL ES API exposed by WebGL and to translate those extensions into their DirectX 9.0c equivalents.

At the end of the day this allows you to enjoy WebGL from your DirectX 9.0 graphics card driver and not need to worry about any flaky OpenGL support on Windows. This is somewhat similar to Wine's DirectX implementation where they are doing the opposite of converting Direct3D API calls to OpenGL so that they can run on Linux, Mac OS X, etc.

Google is making the Almost Native Graphics Layer Engine code available under a BSD license, but they're only targeting Windows users with this code and potentially mobile platforms. Mentioned on their blog is, "This requirement isn't a problem on computers running OS X or Linux, where OpenGL is the primary 3D API and therefore enjoys solid support." While that is the case, it's actually an issue first of whether the Linux user has any OpenGL support by an open-source or proprietary driver or if it's broken (like was the case with ATI Catalyst and Lucid, until yesterday). Fortunately for open-source users, as of late the OpenGL ES support in Mesa and Gallium3D has improved a lot.

Those interested in learning more about Google's Almost Native Graphics Layer Engine can read about it on the Chromium Blog.

Discuss this article in our forums, IRC channel, or email the author. You can also follow our content via RSS and on social networks like Facebook, Identi.ca, and Twitter (@Phoronix and @MichaelLarabel). Subscribe to Phoronix Premium to view our content without advertisements, view entire articles on a single page, and experience other benefits.
Latest Hardware Reviews
  1. Intel Haswell HD Graphics 4600 vs. AMD Radeon Graphics On Linux
  2. Intel Haswell HD Graphics 4600 Performance On Ubuntu Linux
  3. Intel Core i7 4770K "Haswell" Benchmarks On Ubuntu Linux
  4. The First Experience Of Intel Haswell On Linux
Latest Software Articles
  1. Optimized Binaries Provide Great Benefits For Intel Haswell
  2. 11-Way Linux, BSD Platform Comparison
  3. SNA Acceleration Works Great For Intel Core i7 Haswell
  4. The Linux Evolution For Intel Haswell's Performance
Latest Linux News
  1. Mir's GPLv3 License Is Now Raising Concerns
  2. NVIDIA Driver Soon Likely To Support EGL, Mir
  3. OpenMandriva Goes Into Alpha Form, Russian-Based
  4. NVIDIA Brings Their Linux Driver To ARM
  5. D Language Still Showing Promise, Advancements
  6. Planetary Annihilation Released For Linux Gamers
  7. Gentoo Starts Work On KDE-Wayland Support
  8. NVIDIA To License Its Kepler GPU Technology
  9. KDE's KWin Made Lots Of Progress In 4.11
  10. Ubuntu Announces Carrier Advisory Group
  11. Qt 5.1 Release Candidate 1 Has Arrived
Latest Forum Talk
  1. Mir's GPLv3 License Is Now Raising Concerns
  2. In-Fighting Continues Over Mir On Non-Unity Ubuntu
  3. D Language Still Showing Promise, Advancements
  4. VP9 Codec Now Enabled By Default In Chrome
  5. Gentoo Starts Work On KDE-Wayland Support
  6. Benchmarking The Intel P-State, CPUfreq Changes
  1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Motherboards
  5. Peripherals
  6. Processors
  7. Software
  8. Operating Systems
  9. All Articles
  1. Linux Benchmarking
  2. OpenBenchmarking.org
  3. Phoronix Test Suite