Earlier today Unigine Corp shipped their Heaven tech demo with their latest game engine code that contains many new features since their Tropics demo last year, including a DirectX 11.0 renderer for Microsoft Windows 7 users. Right now Unigine Heaven is just available to Windows users, but as we mentioned earlier today, a Linux build will be coming.
Unigine Corp's CEO, Denis Shergin, told Phoronix this afternoon that Heaven for Linux should be available in one to two months. According to Denis, the Linux build of Unigine Heaven is done, but they are waiting for new drivers to be released before pushing out this impressive tech demo. OpenGL on the AMD side is "way too broken" so it looks like Unigine will be waiting for the Catalyst 9.11 or 9.12 driver releases before pushing out Heaven. The Unigine Heaven Linux version will carry full tessellation support enabled, we're told.
In our earlier news posting we also shared a brief video of Unigine Heaven, but below is the full video of the entire tech demo run.
Needless to say, this will be the most demanding tech demo / OpenGL benchmark on Linux.