The Status Of Unigine's Linux-Compatible Game
Written by Michael Larabel in Gaming on 10 September 2009 at 11:16 AM EDT. 45 Comments
Earlier this year we shared that Unigine was working on a new game that was being developed internally and would run on Linux with their continually improving game engine that already sets an OpenGL precedent on Linux. Following that we did a Linux interview with the Unigine developers to talk about their proprietary engine, gaming on Linux, etc. But months later, what is the status of this game project? Well, rather bleak right at the moment.

Unigine's CEO, Denis Shergin, has shared with us that currently they have temporarily postponed work on this game project to develop a "short interactive demo" for Microsoft's DirectX 11.0 launch. However, Denis is hoping the developers will get back to work on this multi-platform Unigine game project in November. This does, however, lower hopes of seeing the Unigine game make it out this year as was once anticipated.

With id Software shafting Linux users with their forthcoming engine/games, Unreal Tournament 3 still missing, the Unigine game now being pushed back, and not a whole lot of interesting titles coming out from the small publishers right now for Linux, this isn't an opportune moment for Linux gamers this year.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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