Gallium3D Support For Haiku Operating System

Posted by Michael Larabel on September 05, 2009

Gallium3D, the graphics driver architecture created by Tungsten Graphics designed to overhaul graphics drivers on Linux and other operating systems, has caused quite a stir lately. Gallium3D this year alone has picked up support for features like OpenGL ES, OpenCL, network debugging support, and many other prominent changes, albeit the GPU hardware drivers are still lacking. Anyhow, a developer for the HaikuOS (the project designed to resurrect the BeOS operating system), has submitted a patch that adds Haiku support to Gallium3D.

This patch, which can be found on the Mesa3D development list, basically adds in Haiku support to a few OS conditional checks and then provides a few includes for some Haiku header files. We have yet to test out any Gallium3D code on Haiku nor did the developer elaborate on his intentions for Gallium3D and Haiku, but the patch is freely available. Haiku OS is also expected to announce its first alpha release within the next week.

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