Wine 1.1.30 Supports OpenAL, More Direct3D 10

Posted by Michael Larabel on September 25, 2009

The developers of Wine have come out today with their first development release in over three weeks. Wine 1.1.30 has arrived, and this release has brought a few great improvements. Finally with Wine 1.1.30 there is support for OpenAL, the open, cross-platform, multi-channel audio API. Besides the Open Audio Library support in Wine, the 1.1.30 release also brings more Direct3D 10 work, which has been an area Wine developers have been working on since last year but there's still a ways to go in implementing this support even as Microsoft is ready to bring Direct3D 11.0.

A list of bug fixes and the complete change-log since Wine 1.1.29 is available at WineHQ.org.

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