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UT3 Linux Is "Slowly Being Worked On"

Gaming

Published on 05 August 2009 11:19 AM EDT
Written by Michael Larabel in Gaming
93 Comments

Unreal Tournament 3 was released for the PC nearly two years ago, and there was the promise of a Linux client and it was being worked on by Ryan Gordon, but to this day there is still no such client. Back in March it was said that it was still undergoing work, but there was no ETA for its completion. The work that it was supposedly undergoing was just optimizing the code, bug fixes, etc.

In April we personally heard from Epic Games that they weren't certain when their external contractor (a.k.a. Ryan Gordon) would have it done. A month later it appeared UT3 for Linux was dead, but two days later Ryan Gordon said the game is still on its way. Since then, there has been no new information to report.

With it being several months since last hearing anything on the matter, this morning we decided to see if Epic Games had anything new to say. After firing them off a brief email, there was a quick response by Epic's Steve Polge, the lead designer of Unreal Tournament 3.

The UT3 Linux client is still slowly being worked on, but we don't have any estimate for a completion date.

- Steve


Wow, nearly two years after the game was released for Windows, there is still no sign of when it will be done for Linux. Ryan Gordon is not a novice developer and it should not take nearly this long, especially with his past experience on porting Unreal engines to Mac OS X and Linux. Whatever the case may be, Steve still claims that it's being worked on. Will we see the Linux client this decade?

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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