1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

No New GLSL Compiler For Mesa, But Optimized IR

Mesa

Published on 25 July 2009 08:05 AM EDT
Written by Michael Larabel in Mesa
4 Comments

Beyond the news of a new Radeon shader compiler for Mesa and Gallium3D, there is some other Mesa news this morning too, which is both good and bad. Intel's Ian Romanick has announced on his blog that his new GLSL (GL Shading Language) compiler for Mesa was doomed for failure and as a result it's pretty much off of the table right now. Rather than continuing in this path, he has come up with a new plan for optimizing the open-source support.

Since last year Ian Romanick has been sharing his plans for a new GLSL compiler for Mesa, but with all of the time that it has taken and having to break away from this work to take care of bug fixing and other code, he decided to breakaway from this work and come up with a new, less extensive plan.

Ian will now be focusing his development talent optimizing IR (Intermediate Representation) and generating final machine code from IR. As part of this, he has just pushed his new assembly shader re-work branch into Mesa. The rest of the work is split into three phases and that includes rewriting the ARB program parser, add support for NVIDIA layered extensions, and then phase three is experimenting with IR to see what works the best. Ian is hoping to get all of this work completed in time for the release of Mesa 7.6.

Ian's post regarding this work can be found on his blog.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. AMD R600g/RadeonSI Performance On Linux 3.16 With Mesa 10.3-devel
  2. Intel Pentium G3258 On Linux
  3. SilverStone Precision PS10
  4. ASRock Z97 Extreme6
Latest Linux Articles
  1. KVM Benchmarks On Ubuntu 14.10
  2. X.Org Server 1.16 Officially Released With Terrific Features
  3. Ubuntu With Linux 3.16 Smashes OS X 10.9.4 On The MacBook Air
  4. Preview: Benchmarking CentOS 7.0 & Scientific Linux 7.0
Latest Linux News
  1. Linux Developers Jump Quickly On ACPI 5.1, Helps Out ARM
  2. Pkg 1.3.0 Released To Improve Package Management On FreeBSD
  3. GOG.com Officially Starts Rolling Out Linux Games
  4. Fedora 21 Has Been Delayed By Three Weeks
  5. Mono Begins To Focus On Performance, Assembles A Team
  6. Oracle Linux 7 Released Today As Its RHEL7 Clone
  7. Unigine Develops City Traffic System, A Driving Simulator
  8. Intel 3.0 X.Org Driver Still Baking, New Development Release
  9. Eric Anholt Makes Progress With Broadcom VC4 Graphics Driver
  10. Intel Is Getting Very Close To OpenGL 4.0/4.1/4.2 Mesa Support
Latest Forum Discussions
  1. AMD "Hawaii" Open-Source GPU Acceleration Still Not Working Right
  2. Updated and Optimized Ubuntu Free Graphics Drivers
  3. Radeon related kernel bug??
  4. how the US intellegentia operates:
  5. AMD Publishes Open-Source Linux HSA Kernel Driver
  6. Next-Gen OpenGL To Be Announced Next Month
  7. Open-Source Radeon Performance Boosted By Linux 3.16
  8. Remote gui not accessible in Phoronix Test Suite 5.2