1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

No New GLSL Compiler For Mesa, But Optimized IR

Mesa

Published on 25 July 2009 08:05 AM EDT
Written by Michael Larabel in Mesa
4 Comments

Beyond the news of a new Radeon shader compiler for Mesa and Gallium3D, there is some other Mesa news this morning too, which is both good and bad. Intel's Ian Romanick has announced on his blog that his new GLSL (GL Shading Language) compiler for Mesa was doomed for failure and as a result it's pretty much off of the table right now. Rather than continuing in this path, he has come up with a new plan for optimizing the open-source support.

Since last year Ian Romanick has been sharing his plans for a new GLSL compiler for Mesa, but with all of the time that it has taken and having to break away from this work to take care of bug fixing and other code, he decided to breakaway from this work and come up with a new, less extensive plan.

Ian will now be focusing his development talent optimizing IR (Intermediate Representation) and generating final machine code from IR. As part of this, he has just pushed his new assembly shader re-work branch into Mesa. The rest of the work is split into three phases and that includes rewriting the ARB program parser, add support for NVIDIA layered extensions, and then phase three is experimenting with IR to see what works the best. Ian is hoping to get all of this work completed in time for the release of Mesa 7.6.

Ian's post regarding this work can be found on his blog.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. A Walkthrough Of The New 32 System Open-Source Linux Benchmarking Test Farm
  2. Habey MITX-6771: Mini-ITX Board With Quad-Core J1900 Bay Trail
  3. OCZ Vector 150 SSD On Linux
  4. Noctua i4 CPU Cooler: Great For Cooling High-End LGA-2011v3 CPUs
Latest Linux Articles
  1. 17-Way Linux Graphics Card Comparison With Civilization Beyond Earth
  2. AMD Kaveri: Open-Source Radeon Gallium3D vs. Catalyst 14.12 Omega Driver
  3. 12-Way AMD Catalyst 14.12 vs. NVIDIA 346 Series Linux GPU Comparison
  4. AMD Catalyst 14.12 Omega Driver Brings Mixed Results For Linux Users
Latest Linux News
  1. Fedora Doesn't Yet Enable F2FS File-System Support
  2. XZ 5.2 Adds New Multi-Threaded Options
  3. Intel 2.99.917 X.Org Driver Released, 3.0 Release Finally Near
  4. Server-Side XCB Is Being Discussed For The X.Org Server
  5. Adreno A4xx Rendering With Freedreno Takes Shape
  6. Linux 3.19-rc1 Kernel Released Ahead Of Schedule
  7. X.Org Server 1.16.3 Released To Fix Security Issues
  8. Linux 3.19 Merge Window Closes Ahead Of Schedule
  9. MIPS R6 Architecture Now Supported By GCC
  10. LowRISC To Feature Tagged Memory & Minion Cores
Latest Forum Discussions
  1. Maker3D - create your 3D RPG
  2. Need some hand holding with upgrading xserver
  3. Speeding up systemd networking service
  4. FPS capped on Linux (AMD fglrx drivers)
  5. Major Performance Breakthrough Discovered For Intel's Mesa Driver
  6. Looking for an nVidia GPU, but not sure how well they are supported.
  7. Are there an app using HSA ?
  8. The New SuperTuxKart Looks Better, But Can Cause GPU/Driver Problems