0 A.D. Game Goes Open-Source
Written by Michael Larabel in Gaming on 12 July 2009 at 09:23 PM EDT. 11 Comments
Gaming
Wildfire Games has decided to switch their development model for their real-time strategy title, 0 A.D., from closed-source to open-source. This 3D real-time strategy game is now having its code licensed under the GNU GPLv2 and the game content is going under the Creative Commons Attribute-Share Alike license.

0 A.D. has been in development for the past eight years, but only now is it being open-sourced in an effort aimed to attract new developers after most of their original team members have since moved onto other endeavors. The 0 A.D. game engine is about 150,000 lines of C++ code and it uses OpenGL for its 3D support along with other common technologies.

More information on the open-source move for 0 A.D. can be found in their original announcement and their open-source page.
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Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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