1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

WINE 1.1.21 Starts On Shader Model 4 Support

WINE

Published on 08 May 2009 02:06 PM EDT
Written by Michael Larabel in WINE
44 Comments

The release two weeks ago of WINE 1.1.20 brought some cleaner Direct3D code, but there really was not much to get overly excited about. The release of WINE 1.1.21, however, is different. With the release today of WINE 1.1.21, work is now underway in supporting Shader Model 4.0 in this open-source project atop Linux and other operating systems. Shader Model 4.0 is the shader language that is used by version 10 of Direct3D.

Last October the WINE developers began working on Direct3D 10.0 support and then earlier this year CodeWeavers, the company that puts out CrossOver Office and CrossOver Games, confirmed their interest in DirectX 10 support for WINE. In WINE 1.1.21 is just the initial work in supporting Shader Model 4.0 with its vertex, pixel, and geometry shaders and high-level shader language, but obviously more is coming in WINE's bi-weekly development releases.

Besides starting on the Shader Model 4.0 support, WINE 1.1.21 introduces support for copying and pasting images from X11 applications, offers GDIPlus improvements, various ListView fixes, and 64-bit support in winemaker. While Mac OS X 10.6 "Snow Leopard" will not be released until late this summer, this is the first WINE release that as support for building on Mac OS X Snow Leopard.

Besides these changes there is also the usual assortment of bug-fixes. The release announcement can be read at WINE HQ.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. A Walkthrough Of The New 32 System Open-Source Linux Benchmarking Test Farm
  2. Habey MITX-6771: Mini-ITX Board With Quad-Core J1900 Bay Trail
  3. OCZ Vector 150 SSD On Linux
  4. Noctua i4 CPU Cooler: Great For Cooling High-End LGA-2011v3 CPUs
Latest Linux Articles
  1. AMD Kaveri: Open-Source Radeon Gallium3D vs. Catalyst 14.12 Omega Driver
  2. 12-Way AMD Catalyst 14.12 vs. NVIDIA 346 Series Linux GPU Comparison
  3. AMD Catalyst 14.12 Omega Driver Brings Mixed Results For Linux Users
  4. 6-Way Winter 2014 Linux Distribution Comparison
Latest Linux News
  1. An Open Hardware Random Number Generator Proposed
  2. LLVM 3.6 Will Be Branched Next Month
  3. Opera Browser Puts Out Linux Updates For The Holidays
  4. GNOME Shell 3.15.3 Adds Support For High-Contrast Themes
  5. Linux 3.19: ThinkPad Muting Redone, New Dell Backlight Support, Acer Is Banging
  6. KVM Drops Support For IA64 While Adding Various x86 Improvements
  7. GCC 4.8.4 Officially Released
  8. FSF's High Priority Project List Now Has A Committee
  9. Details On Using OpenACC & GPUs With GCC
  10. Ubuntu 15.04 Alpha 1 For Its Various Flavors
Latest Forum Discussions
  1. Need some hand holding with upgrading xserver
  2. XLennart: A Game For Systemd Haters With Nothing Better To Do
  3. The New SuperTuxKart Looks Better, But Can Cause GPU/Driver Problems
  4. Debian init discussion in Phoenix Wright format
  5. FPS capped on Linux (AMD fglrx drivers)
  6. Are there an app using HSA ?
  7. Bench specific mount point
  8. Tool for measuring FPS in games