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A Mesa (OpenGL) Driver For The Nintendo Wii?

Mesa

Published on 28 January 2009 09:16 AM EST
Written by Michael Larabel in Mesa
7 Comments

There is now talk on the Mesa 3D development list about the possibility of having a Mesa driver for the Nintendo Wii. Those working on developing custom games for this console platform have already experienced some success in bringing OpenGL to the Wii through the use of Mesa.

Nintendo has its own graphics API (GX) for the Wii, which is resemblant of OpenGL but still different enough that some work is required to get OpenGL running. A way to handle this though is by having a Mesa driver translate the OpenGL calls into the Wii's GX API. This is similar to gl2gx, which is an open-source project that serves as a software wrapper for the Nintendo Wii and GameCube.

Their first OpenGL instructions running on the Nintendo Wii is shown below (it's not much, but at least it's better than seeing glxgears).

A Mesa (OpenGL) Driver For The Nintendo Wii?



To follow the ongoing discussions taking place about Mesa for the Nintendo Wii, read this mailing list thread.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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