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A Technical Explanation Of Intel's GEM

Intel

Published on 04 July 2008 05:34 PM EDT
Written by Michael Larabel in Intel
4 Comments

Back in May while open-source X developers were bickering about their TTM memory manager concerns, Intel's Keith Packard chimed in and announced Intel's Graphics Execution Manager, or GEM for short. The Graphics Execution Manager is Intel's replacement of Tungsten's TTM for their xf86-video-intel graphics driver. GEM seems to make memory management simpler and address some of the TTM shortcomings.

Last month we then shared that Intel is coming close to merging GEM with a new version of DRM and the Intel graphics driver. For those more interested in the underlying technical details of the Graphics Execution Manager, Keith Packard has written a blog posting describing it in more details. Keith had shared his proposed GEM kernel patches, how data is written to the GPU with GEM, and the tiling and memory channels.

It's a lengthy post, but if you're interested in some technical weekend reading, head on over to Keith's blog.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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