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Linux Flash Player Is GPU Accelerated

Proprietary Software

Published on 31 May 2008 07:23 AM EDT
Written by Michael Larabel in Proprietary Software
14 Comments

Adobe has been using the GPU to accelerate the Flash Player when displaying full-screen content since their December '07 Flash Player update, but with the Flash Player 10 Beta, new GPU acceleration modes are supported -- even on Linux. While the Windows version of Adobe's Flash Player is using DirectX for acceleration, the Linux version is hooking into OpenGL.

In a new posting on the Adobe Penguin.SWF blog, the details surrounding this OpenGL acceleration within the Flash Player is covered. The article is fairly in-depth, even going down to what OpenGL extensions are being used and how they are attempting to detect systems capable of hardware-based acceleration. Unfortunately, those using Compiz will have the OpenGL acceleration disabled due to SWFs being unstable in this configuration. The article also explains why X-Video isn't used and how RGB scaling via OpenGL is the future of Flash.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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