Linux Flash Player Is GPU Accelerated
Written by Michael Larabel in Proprietary Software on 31 May 2008 at 07:23 AM EDT. 14 Comments
Adobe has been using the GPU to accelerate the Flash Player when displaying full-screen content since their December '07 Flash Player update, but with the Flash Player 10 Beta, new GPU acceleration modes are supported -- even on Linux. While the Windows version of Adobe's Flash Player is using DirectX for acceleration, the Linux version is hooking into OpenGL.

In a new posting on the Adobe Penguin.SWF blog, the details surrounding this OpenGL acceleration within the Flash Player is covered. The article is fairly in-depth, even going down to what OpenGL extensions are being used and how they are attempting to detect systems capable of hardware-based acceleration. Unfortunately, those using Compiz will have the OpenGL acceleration disabled due to SWFs being unstable in this configuration. The article also explains why X-Video isn't used and how RGB scaling via OpenGL is the future of Flash.

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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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