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Ryan Gordon Working On UT3 For Linux

Gaming

Published on 09 October 2007 01:17 PM EDT
Written by Michael Larabel in Gaming
13 Comments

The Windows demo of Unreal Tournament 3 is due out soon, but whether there will be an accompanying Linux demo client at that time is not known. However, Icculus has updated his finger/blog. Icculus (Ryan C Gordon) has been responsible for past Unreal Tournament ports to Linux and with this latest update regarding Unreal Tournament 3 he states: "It's still being worked on. I'm not commenting about this at the moment, but will soon." So that's a sign he is indeed working on UT3 for Linux, but there's no sign if the Linux demo will accompany the Windows release. We do know that a Linux version of the client will ship on the Unreal Tournament 3 DVD.

In this latest blog entry, Ryan does mention that the Linux server maintenance for America's Army 2 has now been taken in-house. Previously, Ryan was responsible for the America's Army Linux client before that was killed off and unless he's working on America's Army 3 for Linux, it looks like he is no longer doing their server ports either.

Ryan also comments on the work he is doing for SDL (Simple DirectMedia Layer) 1.3, which will become SDL 2.0. There is specific information for video and events, audio, joysticks, SDL_main, and other miscellaneous work going into SDL 2.0.

Once we hear any other information for Unreal Tournament 3 on Linux or when the Linux demo may be available, we'll be sure to let you know. Be sure to subscribe to our RSS feed for the latest information.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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