Mesa NVC0 Lands Fermi Compute Shaders
Written by Michael Larabel in Nouveau on 21 February 2016 at 10:32 AM EST. Add A Comment
Samuel Pitoiset has landed his latest Mesa/Gallium3D work concerning compute shaders.

As of this morning in Mesa Git, the compute shader support code in the NVC0 Gallium3D driver has been enabled for GeForce 400/500 "Fermi" graphics processors. This Fermi compute shader support code was previously sitting on the Mesa-dev list and goes along with the Gallium3D compute shader work already committed to mainline Mesa by Pitoiset.

As noted by Samuel in the commit message, "Kepler compute support is really different than Fermi and it's not ready yet." Enabling compute shaders in Fermi for the Nouveau NVC0 driver landed over the course of several patches that landed this morning.

Mesa 11.2 was supposed to be branched on Friday, but that didn't happen yet, so this latest Git activity will still end up in the 11.2 release.
About The Author
Author picture

Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

Related Nouveau News
Popular News