Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.
id Software has today unveiled Quake 4 v1.2.1 point release for Linux. Addressed in this new Linux Q4 update is most notably SMP (Symmetric Multi-Processing) support! Yes, those with Hyper-Threading enabled systems or with multiple CPU cores can finally benefit when gaming. We at Phoronix are in the midst of running through a plethora of Quake 4 v1.2.1 benchmarks to study the SMP benefits under Linux with gaming. We hope to have up an article soon within a couple of hours. On top of the Linux SMP capabilities in this minor update is no longer using SDL_ListModes to filter available resolutions, fix stalls that may occur with DNS resolution, and fixes an in-game download bug. In order to benefit from the SMP technology within Quake 4 v1.2.1, a modified version of the SDL (Simple DirectMedia Layer) library is required. This modified library is integrated with the Quake 4 installer itself. The Quake 4 v1.2.1 Linux information is available at id Software ZeroWing.