WTFTW: A Tiling Window Manager Written In Rust

Written by Michael Larabel in X.Org on 18 December 2014 at 04:22 PM EST. 11 Comments
X.ORG
Many Phoronix readers seem to be especially interested in Rust as a promising, next-generation programming language. There's also an abundance of Phoronix readers interested in X.Org and Linux graphics. How do they come together? Rust + X = wtftw.

The WTFTW project is an X tiling window manager written in Rust. The WTFTW name is short for Window Tiling For The Win. WTFTW is written against the latest Rust nightly code, with Rust 1.0 approaching next year. This tiling window manager can be easily tested in Xnest or Xephyr.


WTFTW


This Rust tiling window manager is actively developed and has seen over one hundred commits in the short time it's been around. An X11 tiling window manager written in Rust shouldn't come as a huge surprise seeing as there's already been many other technical achievements for this Mozilla-backed language like booting to Rust applications with UEFI and separately a high performance, bindless graphics API in Rust, among other interesting and innovative applications being written in this programming language.

Learn more or try out this Rust tiling window manager via the GitHub project page. Perhaps next we'll see Rust Wayland bindings and a Wayland compositor written in Rust?
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About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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