Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.
Back in September of last year we at Phoronix first broke news that NVIDIA's infamous SoundStorm Technology may make a comeback in an article we had entitled SoundStorm 2: SoundStorm Strikes Back? In the article we mentioned the likelihood that SoundStorm would likely be revamped and make a comeback, while repeatedly NVIDIA had told the public that such a technology was dead. In that article we mentioned -- We can almost say with certainty within the next six months or so NVIDIA will be unveiling new high-end audio solutions for its products. Whether it will rejuvenate the original SoundStorm or be redesigned in its entirety, only time will tell if an audio re-birth is imminent on NVIDIA's internal roadmap. Well, a little over six months later, we have now started to see additional details emerge about this NVIDIA APU comeback. Scott Wasson of The Tech Report has reported that coming out of Sony's presentation at GDC (Game Developers Conference 2006) that the PlayStation 3 may be powered by such a NVIDIA audio technology. The presentation states 8 Ch. Audio and among the features being discussed is true hardware DSPs and 3D positional audio capabilities. While we have a few additional inklings as to what the NVIDIA "SoundStorm 2" shall hold, we shall save them for another date in the near future :) One thing we will say though, is that this new audio technology will not be limited to the Sony PlayStation 3. Of course, our original SoundStorm 2: SoundStorm Strikes Back? article is still available for public viewing here.