Warsow 1.51 Brings GLSL, Multi-Threaded Sound, Engine Improvements
I just noticed Warsow 1.51 was released earlier this month and this open-source first person shooter has some decent changes for being a release coming not too long after the introduction of Warsow 1.5.
Warsow 1.51 has engine changes for faster map loading times, the renderer now features a binary cache for GLSL programs, asynchronous texture loading is now available by the renderer, a lightweight GLSL shader is used for simple materials, multi-threading support is available within the sound code, and there's various other improvements. Warsow gamers have reported a noticeable improvement in the frame-rate of Warsow 1.51 while I have yet to get around to running any new benchmarks on the Qfusion-powered game yet.
More details on Warsow 1.51 along with download links for all major platforms can be found via Warsow.net.
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