Bacon2D: A New Game Engine Pushing Game Development On Ubuntu
Written by Michael Larabel in Ubuntu on 13 June 2014 at 12:35 AM EDT. 3 Comments
Kevin VanDine of Canonical has announced his work on Bacon2D... a 2D game engine designed in part to push gaming for Ubuntu Touch/Phone.

Bacon2D is a game engine using QML that's powered by the Box2D simulation engine. It's really designed to be a straightforward and versatile game engine written around QML for making simple 2D games. This open-source game engine currently handles the graphics rendering, physics/collision detection, sound, artificial intelligence, scripting, and networking support. Going forward on the Bacon2D menu is support for loading scenes from tiled maps, loading/saving of game levels, steering behavior support, and a Bacon2D editor.

The Bacon2D project was shared by Kevin VanDine on Thursday during the online Ubuntu Developer Summit about Game Development on Ubuntu Touch.

If you're interested in learning more about this QML-based 2D game engine, visit There's also Kevin's presentation slides from the vUDS event.

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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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