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Bacon2D: A New Game Engine Pushing Game Development On Ubuntu

Ubuntu

Published on 13 June 2014 12:35 AM EDT
Written by Michael Larabel in Ubuntu
3 Comments

Kevin VanDine of Canonical has announced his work on Bacon2D... a 2D game engine designed in part to push gaming for Ubuntu Touch/Phone.

Bacon2D is a game engine using QML that's powered by the Box2D simulation engine. It's really designed to be a straightforward and versatile game engine written around QML for making simple 2D games. This open-source game engine currently handles the graphics rendering, physics/collision detection, sound, artificial intelligence, scripting, and networking support. Going forward on the Bacon2D menu is support for loading scenes from tiled maps, loading/saving of game levels, steering behavior support, and a Bacon2D editor.

The Bacon2D project was shared by Kevin VanDine on Thursday during the online Ubuntu Developer Summit about Game Development on Ubuntu Touch.


If you're interested in learning more about this QML-based 2D game engine, visit Bacon2D.com. There's also Kevin's presentation slides from the vUDS event.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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