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PlayCanvas Browser-Based Game Engine Open-Sourced

Mozilla

Published on 04 June 2014 08:54 AM EDT
Written by Michael Larabel in Mozilla
7 Comments

For the past three years Mozilla's partner PlayCanvas Ltd has been developing a JavaScript-based WebGL-using game engine that is like "unlike anything that had gone before" and today they have open-sourced this browser-based game engine.

The PlayCanvas Engine is a JavaScript library for building video games and includes graphics, physics, animation, audio engine, input device support (gamepads included), and an entity-component system. The WebGL-based graphics with this engine supports model loading, per-pixel lighting, shadow mapping, and post effects.

PlayCanvas was designed to be incredibly fast while HTML5, WebGL, and JavaScript based. Those interested in more information on this open-sourced browser game engine can view the announcement on Mozilla Hacks. Advanced information on the engine itself is available at PlayCanvas.com along with a swoop demo. The developers claim it's the "world's easiest to use WebGL Game Engine."

The PlayCanvas Engine is made available on GitHub under the MIT license.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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