Another Developer: OpenGL Has Issues, But Potential
Written by Michael Larabel in Gaming on 1 June 2014 at 03:16 PM EDT. 7 Comments
After sharing the views of another developer this weekend about OpenGL being broken compared to Mantle and Direct3D, another game developer has come forward with his own "rant" that also says OpenGL has problems but it also has potential.

Aras Pranckevičius, the Lithuanian developer responsible for the Unity engine's renderer, shared his views on OpenGL and it can be summed up that OpenGL has problems but still holds potential. He views the biggest issue with OpenGL as not a technical issue but a political problem that Windows by default ships with a Direct3D driver but not an OpenGL driver and real-world people "do not update their drivers."

The post in full can be read on Aras' blog.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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