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Metro 2033 Redux Will Hopefully Hit Linux Real Soon

Gaming

Published on 27 August 2014 04:38 PM EDT
Written by Michael Larabel in Gaming
21 Comments

The Metro 2033 Redux game was released yesterday to US gamers and while we've known a Linux port was in the works it looks like its release isn't too far off.

Back in May we reported that Metro 2033 Redux would be released for Linux but there wasn't a commitment whether these updated titles would ship at the same time as the Windows version. Metro 2033 Redux and Metro: Last Light Redux will bring next-gen visuals atop the latest 4A Engine code, new/improved content, enhance game-play, and have other improvements. The redux versions of these games aren't free upgrades for current Metro gamers.

While the two "redux" titles can now be purchased on Steam for $49.99 USD, it looks like the Linux release isn't trailing too far behind. Appearing this afternoon on SteamDB is a Metro 2033 Redux Linux entry.


Besides the exciting updates made to the two Metro titles, I'm also hopeful that the redux version will be more benchmark-friendly. With the Windows version of Metro: Last Light is an integrated utility for executing benchmarks of the game, but it was missing out from the original Linux port of the game. I was told by Valve a few months back that the 4A Games developers were working on bringing the benchmarking support to Linux, but was provided with no further details. I'm hopeful with the Linux redux version we might finally have this support so it can be used in future Phoronix benchmarking articles.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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