Recapping The OpenGL 4.5 Improvements, NVIDIA Linux Changes
NVIDIA's Mark Kilgard presented at SIGGRAPH 2014 in Vancouver to cover the changes found in the just-released OpenGL 4.5 specification. He also went over some of NVIDIA's Linux driver changes.
We've already wrote about OpenGL 4.5 in multiple articles and are constantly covering NVIDIA's Linux driver improvements, but embedded below is Mark's slides from the presentation. In the presentation he also shared an upcoming feature to NVIDIA's binary Linux blob is dramatically faster frame-buffer object creation.
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