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Unigine Develops City Traffic System, A Driving Simulator

Gaming

Published on 23 July 2014 01:40 PM EDT
Written by Michael Larabel in Gaming
2 Comments

While the Unigine Engine sadly hasn't fully rode the Linux gaming wave with there still being very few games powered by this visually stunning engine that has supported Linux for many years, they are at least finding commercial success in other areas -- namely around simulation and industrial licenses. One of the company's recent endeavors is with a driving simulator.

The Unigine Engine recently split into game and simulation products with the engine finding a fair amount of success in powering industrial software from helicopter simulators to driving simulations and other massive visualization projects. In fact, Unigine Corp said that UNIGINE-powered car simulators are used by driving schools in at least 20 countries arouind the world.

In fostering Unigine Engine as a driving simulator, Unigine Corp developers have developed the City Traffic System, an expandable system to visualize real-city traffic. This simulator uses AI-controlled vehicles and pedestrians that follow normal traffic regulations. The simulator supports multiple lanes, various road types, speed limits, street signs, and supports AI-driven and human-controlled cars.

Unigine Develops City Traffic System, A Driving Simulator


Besides the Unigine City Traffic System, other Unigine Engine work includes a new file dialog, a Node Export plug-in, a pack of various types of California trees, Unigine Script updates, Unigine Editor updates, and various documentation updates.

Those curious for more details on this Linux friendly company and their latest work can checkout the Unigine Developer Log.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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