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Wine 1.7.15 Still Doesn't Land The D3D Command Stream Work

WINE

Published on 21 March 2014 06:15 PM EDT
Written by Michael Larabel in WINE
8 Comments

While there's been Direct3D performance improvements pending going back several months as the "D3D command stream patches" with today's release of Wine 1.7.15 the work still hasn't been mainlined.

Though the work on the Direct3D command stream continues to be worked on by Stefan Dösinger at CodeWeavers for offloading more of the Direct3D graphics tasks to a separate CPU thread, the work simply isn't ready yet for being merged. While the Direct3D improvements are still non-mainlined -- nor any more support for Direct3D 10/11 renderer support -- there are other changes in Wine 1.7.15 work noting.
- New Task Scheduler service.
- Many regression test fixes.
- Support for exception unwinding in VBScript.
- Various bug fixes.

There's a total of 53 known bug-fixes in this bi-weekly development build. More Wine 1.7.15 information is available via the announcement at WineHQ.org.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
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