Wine 1.7.15 Still Doesn't Land The D3D Command Stream Work
While there's been Direct3D performance improvements pending going back several months as the "D3D command stream patches" with today's release of Wine 1.7.15 the work still hasn't been mainlined.
Though the work on the Direct3D command stream continues to be worked on by Stefan Dösinger at CodeWeavers for offloading more of the Direct3D graphics tasks to a separate CPU thread, the work simply isn't ready yet for being merged. While the Direct3D improvements are still non-mainlined -- nor any more support for Direct3D 10/11 renderer support -- there are other changes in Wine 1.7.15 work noting.
- New Task Scheduler service.
There's a total of 53 known bug-fixes in this bi-weekly development build. More Wine 1.7.15 information is available via the announcement at WineHQ.org.
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