Mozilla Working To Port Unity Game Engine For The Web
Written by Michael Larabel in Mozilla on 18 March 2014 at 12:31 PM EDT. 10 Comments
Unity has partnered with Mozilla for bringing their popular Unity Game Engine to web browsers via WebGL and ASM.js.

Up to now the Unity game engine, which has been very popular with indie game developers, has offered a browser plug-in for those game developers interested in offering their game as a browser-based solution. Now thanks to cooperation with Mozilla and through WebGL, EmScripten, and ASM.js technologies, Unity will now be able to run natively in the browser.

For showcasing the work, Mozilla and Unity are showing the "Dead Trigger 2" game running in the browser at near-native speeds this week during the Game Developers' Conference. When I am at GDC in San Francisco later in the week, I'll check it out!

As talked about recently, Mozilla recently brought Unreal Engine 4 to the browser in conjunction with Epic Games, among other engines and games that Mozilla has been working to bring to the web.

More details on the Mozilla and Unity partnership that was just announced can be found via the Mozilla.org blog.

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Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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