1. Computers
  2. Display Drivers
  3. Graphics Cards
  4. Memory
  5. Motherboards
  6. Processors
  7. Software
  8. Storage
  9. Operating Systems


Facebook RSS Twitter Twitter Google Plus


Phoronix Test Suite

OpenBenchmarking.org

Valve Open-Sources Their Direct3D To OpenGL Translation Layer

Valve

Published on 11 March 2014 10:04 AM EDT
Written by Michael Larabel in Valve
11 Comments

With Valve's Source Engine originally just targeting Direct3D, when initially porting their games to Linux and OS X they relied upon a hand-made Direct3D to OpenGL translation layer. In potentially assisting other game developers, Valve Software has now opened up this graphics translation layer.

ToGL is the name of this latest Valve project that was open-sourced last night and taken from their Dota 2 source tree. This translation layer targets just a subset of Direct3D 9.0c and also supports translating HLSL byte-code to OpenGL's GL Shading Language (GLSL). ToGL also provides some SM3 support with multiple render targets but no vertex texture fetching.

Valve Open-Sources Their Direct3D To OpenGL Translation Layer


By itself ToGL won't do much but could prove to be useful for those porting their Direct3D engines to Linux. Whether or not it will be useful to Wine developers remains to be seen since their D3D9 support is now in relatively good shape. Valve has released ToGL under the MIT license.

ToGL can be found hosted at GitHub.com.

About The Author
Michael Larabel is the principal author of Phoronix.com and founded the web-site in 2004 with a focus on enriching the Linux hardware experience and being the largest web-site devoted to Linux hardware reviews, particularly for products relevant to Linux gamers and enthusiasts but also commonly reviewing servers/workstations and embedded Linux devices. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics hardware drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated testing software. He can be followed via and or contacted via .
Latest Linux Hardware Reviews
  1. Btrfs On 4 x Intel SSDs In RAID 0/1/5/6/10
  2. AMD Radeon R9 290 On Ubuntu 14.10: RadeonSI Gallium3D vs. Catalyst
  3. MSI X99S SLI PLUS On Linux
  4. NVIDIA GeForce GTX 970 Offers Great Linux Performance
Latest Linux Articles
  1. 6-Way Ubuntu 14.10 Radeon Gallium3D vs. Catalyst Driver Comparison
  2. NVIDIA vs. Nouveau Drivers On Ubuntu 14.10
  3. Ubuntu 14.10 Offers AMD Radeon Driver Performance Improvements
  4. Btrfs RAID: Linux 3.10 To Linux 3.18 Benchmarks
Latest Linux News
  1. GLAMOR Acceleration Continues To Be Cleaned Up
  2. Russia's Yandex Web Browser Finally Released For Linux
  3. Linux Kernel Finally Being Optimized For SSHDs
  4. GPU Profiling Support Lands In Mozilla Firefox
  5. Kubuntu 15.04 Will Use KDE's Plasma 5 By Default
  6. KDBUS Submitted For Review To The Mainline Linux Kernel
  7. An Intel-Based Ubuntu Touch Tablet Is Planning To Launch Soon
  8. MIAOW: An Open-Source GPU Design Based On AMD's Southern Islands
  9. X.Org Server 1.17 RC1 Released, Exciting For GLAMOR & Modesetting
  10. OpenGL 4.x Support For Mesa Still Inching Along
Latest Forum Discussions
  1. Reducing The CPU Usage In Mesa To Improve Performance
  2. Is foolish currently develop in machine code, hexadecimal and assembly?
  3. Help diagnosing problems with a Readon HD 4670 on Mesa 10.3.2-1
  4. Advertisements On Phoronix
  5. nv and xorg.conf under Debian PPC
  6. Looking for a Open-Source AMD experienced Linux mentor
  7. Bad perfomance in gaming
  8. Dead Island for Linux (?)